Saturday, July 3, 2010

GAME Plan

After reviewing the NETS-T, I am reflecting upon areas I am confident and need improvement.
My game plan is as follows:
Goals- Improve in the Area 1 of NETS-T, specifically; engage students in exploring real-world issues and solving authentic problems using digital tools and resources. I want to be able to really engage students in real world issues and help them solve these issues using tools.
Goal 2- Improve in Area 2 of NETS-T; c. customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources. Another one I really need to work on is meeting the needs of all of my students using digital tools.

Actions- For my first goal, research and learn more about tools that allow to students to solve problems, real world. Also learn and investigate where to find real current issues that relate to the content area of social studies.
Continued... Learn who my students are....understand and be able to see how students learn, this can be done using "true colors" activities. Next, learn and research activities that use digital tools to meet their different learning style. See what is available and search the internet and ask collegeaus about these tools, what works what doesn't. I will search for three new ideas and things each week.

Monitor- I will monitor my progress by using at least one new tool or idea in class each week and see if students are engaged more and enjoy these. Survey students? Possibly.

Evaluate- in the end, put all of these new ideas and concepts into practice, see if engagement is higher and if students are more fluent in using these tools. Are students being more creative and is this reaching the 21st century learning skills?
When finished, continuing finding areas that need improvment and continue to research and find new tools and ideas that will further enrich my classroom environment.

Any other feedback would be greatly appreciated :)

6 comments:

MTheonnes said...

Hi Shaina-

Did you read, “Turning on the Lights”? It seems like you are trying to plug into your students’ world and provide them with a learning environment that meets their needs. It is so easy to shift from connecting the learning to their lives to giving them information that they need to integrate into their lives. You have certainly picked a challenging goal. I hope you find success with your GAME plan.

Sean Wybrant said...
This comment has been removed by the author.
Sean Wybrant said...

I wanted to work on both of these parts as well. One of my thoughts on how to address the first issue was to look at a website presented at the 2010 ISTE conference. The link is Taking IT Global. This will take you to the Taking IT Global website. This is a place where your students can engage in real world issues that are facing the globe and can interact with others who are doing the same thing. It might be something to check out if you really want your students to engage in real world issues.

Sean Wybrant said...

Sorry, the link is:

Taking IT Global

Sean

Erika Sepanski said...

Shaina,

Will all of your students have access to the digital tools that they need? Will you have to do all of this in class, or can you assign part of it for homework? I was just wondering how you would go about making sure that all of your students have the same access.

Erika

Shaina Tubergan said...

Thank you for your ideas and thoughts. I will definetly check those sites out, and I am sure it will help with reaching my GAME plan.
Erika, most of my students have acess to computers, otherwise we have four in each classroom and have an hour of computer lab each day. I am hoping to get more time in core classes next year to implement more technology incorporated lessons.